Memory games created with Scratch

Based on the video tutorial by Learn Learn Scratch Tutorials. (2017). Scratch Card Pairs Matching (Concentrated) Game Tutorial, I intended to turn this learning game into a template where the teachers may substitute the nine pairs of card to suit their learning objectives and content matters.

The pairs constituted sprites named after Word1a & Word1b, Word2a & Word2b, etc. Just change the costumes into respective pair of Picture – Picture or Picture – Text or Text – Text, accordingly, then the memory game is done!

Using the Audio sensing feature in Scratch

Attending the three day Junior Hackathon for Scratch is fruitful. Here’s some of the projects done during the workshop. By allowing the Adobe Flash Player accessing your Camera and Microphone, you may detect the level of audio through visual presentation such as the following projects.
These are the challenges that I have tried out.

The sound level is shown through the number of bars:

The meter using an arm as indicator:

Super Mario, here I come!

Attended a three day Junior Hackathon for Scratch at Alpha Academy, Johor Bahru. The first day, i.e. 20 March 2018 focuses on simulating Super Mario using the Scratch Programming.
We are required to follow the module to construct this game. The mentor, Mr. Wilson and Mr. Raja shall attend to us when we were confused over certain concepts and helped us to debug some of our algorithm.

This is the edited version of my Super Mario project:

Animated learning materials using Scratch

By using Broadcast, we may staggered events and play them in a preset sequence. Here, we may plan the entrance, emphasis and exit of certain sprites according to our design.This learning programme intend to try out the progressive exposure technique to introduce colours. You may click the START button to start and then click on the words to learn about six colours.

Scratch programming is a very user friendly object-oriented programming where we just need to drag and drop scripting blocks into the scripting area using the correct syntax.

This is an example of creating a virtual keyboard using simple algorithm. You may hit the green flag to start the Project, and click the Start button to start playing notes on the keyboard.

Every note is a Sprite, and when it is clicked, it will trigger certain effect, let’s try and see for yourself.